April 28, 2010

'the Last of the Monks' - Hell no...

So if these Monks are engaging in a Holy War, against what forces do they have to stand? Of course, it will be Hell. Their Church was attacked by Demons, so now they want to break open the Gates of Hell to eradicate them once and for all.
Below you can see my concept of the Gates - I am not quite sure about the colour scheme (I think I need to go fo a cliche red to avoid weird questions about why Monks would break their own church...)



The architecture of Hell is based on an old project of mine, called Theta Sins. In there, Hell is based in a large city-like Cathedral which is built hanging upside down. This calls for a challenging architecture.



But who inhabit these evil walls? At first, I designed some Demons that were tough, evil brutes - but even though I loved their design, they did not scare me. I found them too bestial and cliche to inhabit Hell.



Thus, I started from scratch and approached the Demons from my personal view on fear. These were much more to my liking, and although I still need to adjust some small features, plus design different variations of Demons, I have decided that this sketch will be my starting point. Abandon all hope, ye who enter here...

'the Last of the Monks' - the Game

As for supporting my narrative, I needed to create a (fictional) game that could support my intro cinematic. Thus, I reinvented the Last of the Monks. Quite early on, the initial idea for a game concept came to rest on a third-person Beat-'m-Up like God of War or Devil May Cry, in which you fight your way as a Monk through ranks and hordes of Demons.



This is Matthew, the (main) Monk from the LotM, who would be the main character of the game. However, after a lot of discussion and inner conflicts, I have chosen for a more setting-based approach: an RTS game. Thus, Matthew will be the standard for the faction of Monks you will play. He will be sided by ten-foot Cardinals, cunning Bishops and other holy comrades to fight this war.
Below you can see a small concept of a Bible-Gun I made. I'm not sure if it will star in the cinematic, but you can understand the direction I want to take this in.