As for supporting my narrative, I needed to create a (fictional) game that could support my intro cinematic. Thus, I reinvented the Last of the Monks. Quite early on, the initial idea for a game concept came to rest on a third-person Beat-'m-Up like God of War or Devil May Cry, in which you fight your way as a Monk through ranks and hordes of Demons.
This is Matthew, the (main) Monk from the LotM, who would be the main character of the game. However, after a lot of discussion and inner conflicts, I have chosen for a more setting-based approach: an RTS game. Thus, Matthew will be the standard for the faction of Monks you will play. He will be sided by ten-foot Cardinals, cunning Bishops and other holy comrades to fight this war.
Below you can see a small concept of a Bible-Gun I made. I'm not sure if it will star in the cinematic, but you can understand the direction I want to take this in.
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